Your first priority...
...in minecraft should be finding coal, so you can make torches. Making shelter is really easy. Just dig in a wall and then block the doorway with dirt, you don't even need to make a workbench, process logs to wood blocks and make a door.
If it's dark in your shelter, the monsters can spawn inside. You need light to keep them from spawning there.
But failing that, you can build a boat quickly enough and just set sail out onto the waters where it's safe (as long as you're out of range of the skeleton archers).
This is no time for drinking soup....
This was really well done!
i like the beginning, where the music is building up and the light flickers on... and then the out-of-focus panning around... the disorientation... that's also done reasonably well... and then the heavy breathing and suddenly the hardcore music kicks in... the combination of the claymation style in this horror scenario is quite funny... and yet the sense of terror is somewhat there as it evokes memories of the previous SAW movies.
I think you can make more like this but improve your techniques and quality...
maybe if you built a larger sized clay model? i can't tell exactly, but it looks like its fairly small, so that may explain the lack of details and clear recognizable shape at moments.
great style and atmosphere to it.
The dialogue has potential, but it's delivered rather poorly, so it's not as funny as it could be...
but on the plus side, the drawings and animations were decent.
that was hilarious...
...i liked the insane screaming at the end.
Haha, didnt we all?=)
I liked the first one... the second one was okay... and the rest was crappy.
Sorry but, that was horrible...
The first Numa had a spontaneity to it and a half-decent song that made it funny overall -- this, on the other hand, has nothing interesting or funny about it at all, I couldn't even finish watching it, it made me want to gag.
The backgrounds were excellent and the smooth animations were good too.
You use of colors and gradients in Flash is impressive.
Only thing that didnt look so good was the main characters walk animation... it was jerky and didnt really express anything interesting about the character... except that it made him look awkward, so if thats what you were going for than thats okay.... but he seemed to me that he should have had a more lanky, expressive walk.
And the other thing is the bee hive thing swallowing up the one character didnt really make sense.
i totaly agree with the walk thing, i'm pretty new to animation so i guess i'll figure those things out at some point, it's cool to get some crit from someone who obviousley knows what their talking about. as for the bee hive thing you'll have to wait till the next installment to find out what the heck is going on there ;)
It's great!! ^^ ...except one thing which makes me laugh and thats the running parts... like when the girl is running she has all the grace of a waddling duck and not so much of a warrior...
...so for the running parts I think it may be better to use less of the stop-motion technique and just show her running naturally... or maybe just show running from the chest up, i.e. not the whole body.
But as far as the fight sequences... the stop-motion technique works really well, keep it up! :)
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