Nice simple graphics style. Liked the basic premise of stranded on planet, need repair kits.. simple, but always sets a good atmosphere. Controls were solid. Level design is classic. What more can I say? Keep it up!
Really, really great job!
This is exactly the kind of game I've been wanting to make! It's like Ghouls n' Ghosts but without the annoying stiff jumping. My only small complaint is that there were those moments when you couldn't tell what dangers were below, off-screen, like if it was a death pit or spikes etc. Oh and also, the enemy AI is kinda samey -- it'd be nice if they each behaved a little more unique, rather than the same drifting yet constant B-line towards you. Hmmm, and one last complaint is that the player sprite, although charmingly simple, could use a little sprucing up / details, 'cuz he looks a little too plain.
not bad, but...
...my gun stopped working on the desert level half way through! I tried all the guns -- they would shoot, but the bullets didn't do anything to the targets!
Pretty serious bug.
Otherwise, really really good job.
Nice work.. I like the main tune, I keep hearing the words "apples in the tree" over the main melody.. the art is somehow mesmerizing too.. reminds me of Frieda Khalo for some reason. It was all very poetic and hard to understand exactly what the motives of the character was, but i guess that's part of the mysterious appeal.. still, I have to deduct 1 point for it all being just a little too rough around the edges, both in terms of art and the gameplay, but mainly the gameplay and the mechanics.. WASD + mouse for controls is nice, but SPACE is usually for jump in games that use those controls, so it was a little counter-intuitive. You could've used the arrows to move around and interact and space to jump and shift or 'Z' to run maybe. It was a very emotive experience overall and very artful... I think you should make another, but work a little more on getting solid gameplay mechanics.. the art and music are pretty much great as is, honestly, just a little rough/rushed imo.
...although a little too easy.
I think the hand icon (cursor) should have been a little sword instead though.. seems odd poking enemies with your finger.
I liked the assassin character, the way he could only be hit when about to attack.
Also the survivor that you have to let into the base was also a good idea. He did more damage to me (accidentally clicking him) than the enemies did.
One complaint: What the heck was the mage for? He didn't seem to do anything, the whole game?? I maxed him out too. He just stood there the whole time :S
Awesome, Incredible, Great, Stupendous
I freakin' love this game. Simple but excellent controls.. fast, fun, addictive gameplay.. highly replayble.. frustrating yet challenging.. way to go!!
So I get a flashlight from the guard and it doesn't have batteries in it...? That makes no sense.
I have scissors but I can't use them to cut rope? What the hell...
That's where I stopped playing...
Decent graphics though.
good but annoying too
Good idea and fun when it works... but the controls need to be refined.. and level 16 just pissed me off and I gave up.
Very nice pixel art. The light blur on the eyes is a nice touch. Backgrounds and music is good too. The grappling and wall-jumping works well. Not much to keep me going past the first two levels though. Maybe have it so you can skip to a harder level.
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.